On Monday, 1 April 2013 at 11:08:16 UTC, Lars T. Kyllingstad
wrote:
It's time to clean up this mess.
http://wiki.dlang.org/DIP33
A quick comment about your "Error" section. You say:
"In general, Errors should not be caught, primarily because they
indicate that the program logic is compromised, and that the
program may therefore be in an invalid state from which there is
no recovery".
It is actually much worst than that: errors bypass the entire
exception handling mechanism, blasting through code that would
handle destructors, and even flying through functions that are
nothrow. They don't just indicate a "potential" invalid state,
they actually *put* the program in an invalid state, from which
there is no recovery.
That is the main mechanical difference between an "error" and an
"exception", it is not just a philosophical "logic vs runtime".
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Under this situation, I'm wondering how the "OutOfMemory" is
dealt with (you don't explain). The only logical explanation I
can see is:
- It is not an exception and is not caught by "catch(Exception)".
- But it is not an error either, so does not corrupt the program
state.
=> Goal: It is hard to catch, but you *can* recover from it.
Is this correct? Is this what we are going for?
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Other than that, I think it would be beneficial to clean up our
exception architecture.