struct S { auto opDispatch(string s)(A i){} }
struct A {} void main() { S s; A a; s + a; //Error: incompatible types for ((s) + (a)): 'S' and 'A' }It would be really nice if opDispatch could catch missing operator overloads.
Also, would it be a good idea to have free functions of all the operators (opOpAssign etc...) for builtin types somewhere? It's occasionally useful in generic wrappers.