struct S {
        auto opDispatch(string s)(A i){}
}

struct A {}

void main() {
        S s;
        A a;
        s + a; //Error: incompatible types for ((s) + (a)): 'S' and 'A'
}

It would be really nice if opDispatch could catch missing operator overloads.

Also, would it be a good idea to have free functions of all the operators (opOpAssign etc...) for builtin types somewhere? It's occasionally useful in generic wrappers.

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