On Saturday, 25 May 2013 at 05:18:12 UTC, Manu wrote:
On 25 May 2013 15:00, deadalnix <deadal...@gmail.com> wrote:

On Saturday, 25 May 2013 at 01:56:42 UTC, Manu wrote:

Understand, I have no virtual-memory manager, it won't page, it's not a performance problem, it will just crash if I mis-calculate this value.


So the GC is kind of out.


Yeah, I'm wondering if that's just a basic truth for embedded.
Can D implement a ref-counting GC? That would probably still be okay, since
collection is immediate.


This is technically possible, but you said you make few allocations. So with the tax on pointer write or the reference counting, you'll pay a lot to collect very few garbages. I'm not sure the tradeoff is worthwhile.

Paradoxically, when you create few garbage, GC are really goos as they don't need to trigger often. But if you need to add a tax on each reference write/copy, you'll probably pay more tax than you get out of it.

Modern consoles and portables have plenty of memory; can use a GC, but simpler/embedded platforms probably just can't. An alternative solution
still needs to be offered for that sort of hardware.

Reply via email to