On Tue, 28 May 2013 20:40:03 -0400, Manu <turkey...@gmail.com> wrote:


ObjC and WinRT are both used successfully on embedded hardware, I'm really
wondering if this is the way to go for embedded in D.
V8 uses an incremental collector (somehow?), which I've been saying is
basically mandatory for embedded/realtime use. Apparently Google agree.
Clearly others have already had this quarrel, their resolutions are worth
consideration.

An interesting thing to note, Apple tried garbage collection with Obj-C, but only on MacOS, and it's now been deprecated since automatic reference counting was introduced [1]. It never was on iOS.

So that is a telling omission I think.

-Steve

[1] https://en.wikipedia.org/wiki/Objective-C#Garbage_collection

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