Am 12.07.2013 13:52, schrieb Kevin McTaggart: > On further consideration, I think my best option is to write D code for > the small number of linear algebra routines that I require.
What do you need? Maybe gl3n.liang[1] is enough? gl3n isn't a scientific linear algebra library, aims more for gamedevelopment, still it has all the basic operations on matrices, vectors, quaternions. [1] https://github.com/Dav1dde/gl3n