On 2013-08-13 15:23, Paul Z. Barsan wrote:
Hello everyone,

Oh, another one of these threads...

These days I've been searching for a cross-platform IDE for D and I
found out that there aren't any viable standalone options. After a few
clicks, I've ran over this topic:
http://forum.dlang.org/thread/astrlgbptrlvcdicq...@forum.dlang.org and
it wasn't a surprise to see there are other people searching for the
very same thing.One of the reasons for the absence of such IDEs is that
there are no widget toolkits written in D except DWT, but some people
are complaining about DWT for being a clone of SWT and that clients will
want DWT to be in sync with SWT since SWT is a "marketing paradigm". As
such, I want to embark on a long journey of writing a new widget toolkit
from scratch.

Jacob Carlborg:
* You would still need to some graphics primitives. Do you want to
implement them yourself as well? I mean, you have to draw the line
somewhere. There's always a layer beneath you that you rely on, if
you're not doing embedded or similar.
* you want a non-native toolkit.
* primitives would be implemented on top of OpenGL or DirectX. OpenGL is
implemented in the graphics drivers, don't know how it works with DirectX.

This is very out of context and not what I think, I just responded to a post.

Think of this topic as writing letters to Santa, so: what say you ?

All I can say that creating a new toolkit from scratch is a huge amount of work.

--
/Jacob Carlborg

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