On Tuesday, 17 September 2013 at 06:39:59 UTC, Brad Anderson wrote:
On Tuesday, 17 September 2013 at 06:24:20 UTC, Manu wrote:
On 17 September 2013 15:48, deadalnix <deadal...@gmail.com> wrote:

On Tuesday, 17 September 2013 at 05:32:28 UTC, Manu wrote:

In my experience, more memory == slower. If you care about performance,
the
only time it's acceptable to use more memory is if your data structures
are
as efficient as they can get, and the alternative is reading off the hard
drive.
Bandwidth isn't free, cache is only so big, and logic to process and make use of so much memory isn't free either. It usually just suggests inefficient (or just lazy) data structures, which often also implies
inefficient processing logic.
And the more memory an app uses, the higher chance of invoking the page
file, which is a mega-killer.


I do agree as this is generally true. However, the problem isn't really cache size or bandwidth, but rather latency. We know how to increase bandwith or cache size, but the first one come at a cost with no big benefit, and the second come at increase of cost and increase of latency.
What is capping the perf here is really latency.


Latency bottlenecks are usually a function of inefficient cache usage, or a
working set that's too large and non-linear.

That being said, less memory == more of your working set in cache => faster
program.


Precisely.

Dunno what to tell you. My VS instance is pretty light.


Yup, VS is one of these program that microsoft did better than the
alternative :D


Perhaps the only one, and also the single reason I still use Windows (despite their best efforts to ruin it more and more with almost every release!). There is STILL no realistic alternative for my money, well over
a decade later...
I don't get it. VS has been there a long time. It's not even perfect; farm from it in fact. But the fact that given over a decade of solid working example, nobody has yet managed to create a competitive product just blows
my mind...
Seriously, where is the competition? I probably use about 10% of VS's features, but the features that I do use and rely on work, and work well. Although even they could be significantly improved in some very simple ways.

I closed about half my open tabs after my last email (~50 left open). Down
to 93mb. You must all use some heavy plugins or something.
My current solution has 10 projects, one is an entire game engine with
over
500 source files, hundreds of thousands of LOC. Intellisense info for all
of it... dunno what to tell you.
Eclipse uses more than 4 times that much memory idling with no project
open
at all...


4 times ? You must have a pretty light instance of eclipse !


It's a fairly fresh eclipse install, and I just boot it up. It showed the home screen, no project loaded. It was doing absolutely nothing and well
into 400mb.
When I do use it for android and appengine, it more or less works well enough, but the UI feels like it's held together with stickytape and glue, and it's pretty sluggish. Debugging (native code) is slow and clunky. How
can I take that software seriously?
I probably waste significant portion of my life hovering and waiting for eclipse to render the pop-up variable inspection windows. That shit needs
to be instant, no excuse. It's just showing a value from ram.
Then I press a key, it doesn't take ages for the letter to appear on the
screen...

Better get used to it. The Gaben has spoken: http://arstechnica.com/gaming/2013/09/gabe-newell-linux-is-the-future-of-gaming-new-hardware-coming-soon/

I actually agree, my experience with full blown IDEs other than VS has been terrible (and I just spent all day fixing a VS 2010 PCH corruption bug). I've always got my beloved vim to fall back on though.



Well, they want to sell their own console, Linux based.

So of course they need to create awareness for it.

Which is good for Linux gaming in general, but like commercial UNIXes, unless you use the right distribution, there is nothing for you, because of the typical fragmentation issues.

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