On 2013-11-24 19:42:11 +0000, Philippe Sigaud said:

The consensus might well be 'use recursion' :) That's what I'd do in
your case. CT computation on types is a lot like functional
programming: recursion and immutability.

Another solution would be to construct you type as a string, and then mix it in.

Yes.  That's what I'm doing, and it's ugggglyyyy.

This seems excessive:

https://github.com/schancel/gameserver/blob/master/source/messages/core.d#L176

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