On Thursday, 5 December 2013 at 13:55:30 UTC, Martin Nowak wrote:
Ah well, this was a question for ideas.
I don't really know to get there.

I can think of a few things:
1. The compiler could mark what made it reject a candidate. If it failed due to a template constraint it could flag the last evaluated condition. If the constraint passed, it could flag the arguments whose types did not match. Flagging could be with a special symbol. An IDE could use a different font, colors, bold etc. 2. If a constraint is a function requirement rather than a condition for matching, it could be replaced with a static assert. 3. It may be possible to embed constraints into a type specification. It might not help a lot, but may make it easier for people to parse the description easier. 4. I frequently think a lot of this constraint stuff could be done in some kind if cascading if then else style. I'm not sure how a failure would be reported, but it could greatly reduce the number of constraints.

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