On Tuesday, 4 February 2014 at 02:59:11 UTC, Andrei Alexandrescu
wrote:
On 2/3/14, 5:51 PM, Manu wrote:
I'd have trouble disagreeing more; Android is the essence of
why Java
should never be used for user-facing applications.
Android is jerky and jittery, has random pauses and lockups
all the
time, and games on android always jitter and drop frames. Most
high-end
games on android now are written in C++ as a means to mitigate
that
problem, but then you're back writing C++. Yay!
iOS is silky smooth by comparison to Android.
Kinda difficult to explain the market success of Android.
Andrei
Market success is probably 10% about technology and 90% about PR,
filling the niche, finding right time etc.