You can't. Classes are reference types. This just doesn't make sense: x2 = x_; does not create any new objects.

*object_alive* is what I mentioned, not object_create

therefore it does "make sense" ...  so  here it is again:

auto x_ = new X() , // created:1 , alive: 1
     x2 = x_      ; // created:1 , alive: 2

I tried (in all of my D innocence) to implement simple but effective counter from C++ side of the "wall" ... using the CRTP idiom ...





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