On Friday, 7 February 2014 at 09:47:43 UTC, Zoadian wrote:
On Friday, 7 February 2014 at 08:09:10 UTC, Mike Parker wrote:
Nitro will store Translation like this, so it is even possible to iterate over parts of components:


  Entity[]
  int[] for a
  int[] for b.x
  int[] for b.y
  int[] for b.z
  int[] for c.x
  int[] for c.y
  int[] for c.z

This looks nice and everything, but won't it slow down access times quite a lot?

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