On Monday, 3 March 2014 at 14:27:53 UTC, Sönke Ludwig wrote:
Just out of curiosity, what did you miss in vibe.d regarding
fiber based scheduling?
Hi Söhnke,
I'm thinking of developing a little actor library on top of D's
spawn/receive model for creating threads, which is already
actor-like but on a level of global functions. I want to mold
some thin class layer on top of it to have actors on class level.
Vibe.d would be a good solution for distributed actors. But for a
first step I want to have local actors. Actors that are in the
same memory space don't need to communicate through sockets as in
case of vibe.d.
Regards, Bienlein