On Thursday, 13 March 2014 at 13:16:54 UTC, Daniel Murphy wrote:
"Steven Schveighoffer" wrote in message news:op.xcnu55j2eav7ka@stevens-macbook-pro.local...

> The worst breaking change in D2, by far, is the prevention > of array stomping.

What is your use case(s), might I ask? Prevention of array stomping, I thought, had a net positive effect on performance, because it no longer has to lock the GC for thread-local appends.

I would guess they're setting length to zero and appending to re-use the memory.

Exactly. So far looks like upon transition to D2 almost all arrays used in our code will need to be replaced with some variation of Appender!T

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