On Mon, Mar 24, 2014 at 07:19:58PM +0000, Peter Alexander wrote: > On Monday, 24 March 2014 at 03:55:41 UTC, bearophile wrote: > >Seasoned C/C++/D programmers watch for the types every time they > >perform a division, to avoid that trap. But less experienced > >programmers introduce bugs with divisions. Can D help the programmer > >reduce the frequency of similar bugs? And do we want to? > > We are passed the initial stage of designing the language. D is used > now in lots of real code. The focus now has to be on completing the > original design, and maybe making small non-breaking improvements > where practical. Discussions about fundamental changes to the > language like this, while interesting, are distracting and > counterproductive.
Don't we have a wiki page for ideas for "future D" (or D3?)? These ideas can go on that page. T -- English is useful because it is a mess. Since English is a mess, it maps well onto the problem space, which is also a mess, which we call reality. Similarly, Perl was designed to be a mess, though in the nicests of all possible ways. -- Larry Wall