On 2014-04-12 08:50:59 +0000, "Marc Schütz" <schue...@gmx.net> said:

More correctly, every reference to the destroyed object needs to be wiped, not the object itself. But this requires a fully precise GC.

That'd be more costly (assuming you could do it) than just wiping the object you just destroyed. But it'd solve the issue of leaking a reference to the outside world from the destructor.

--
Michel Fortin
michel.for...@michelf.ca
http://michelf.ca

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