On Thursday, 24 April 2014 at 14:15:45 UTC, Orvid King wrote:
On Thursday, 24 April 2014 at 10:14:07 UTC, Kagamin wrote:
On Wednesday, 23 April 2014 at 18:35:26 UTC, Messenger wrote:
On Wednesday, 23 April 2014 at 15:33:36 UTC, Orvid King wrote:
After all of that, I intend to include a base draft of the
design of the GC, along with opening the PRs and committing
the starting API. So, is there something I’m missing? Am I
overlooking the obvious? Is there a more practical way to
produce the same results?
What is the state of Rainer Schütze's precise gc? Duplication
of effort and all that.
Also CDGC http://www.llucax.com.ar/proj/dgc/
Ah, I hadn't realized he had actually implemented the
concurrent GC he gave a talk on, I will make sure to look over
the code before writing out the design. I was also planning on
watching the full talk before posting the design, to make sure
that it doesn't prevent any aspects of the design from working.
Leandro's CDGC is used as default GC in Sociomantic applications,
so it is not only implemented but also extensively
production-tested :) I have pinged him to give some feedback
about issues he has encountered when trying to port it to D2.