Here is a question, is it possible for D, or any future language, to eventually take something like this...

void foo(InputRange)(InputRange range) if(isInputRange!InputRange);

...and to instead be able to write it like this?

void foo(InputRange range);

Where the latter expands into something like the former, and InputRange is not a type. How to declare such a thing in the first place doesn't matter that much. There are many ways that could be done. I'm just wondering if the above is possible at all.

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