Am 11.05.2014 12:57, schrieb w0rp:
The vast majority of software, at least as far as I can see, use web
services. That makes up the vast majority of software on my Android
phone. Garbage collection is definitely applicable for web servers, so
there is a huge area where D and a garbage collector can apply nicely. I
think the arguement that the vast majority of software should be real
time now is very weak, I wouldn't argue that. I would simply argue that
garbage collection isn't applicable to real time software, because that
is a given.

I'm really not sure how anything but a manual memory management
allocation scheme could work with real time software. It seems to me
that if you are writing software where any cost in time is absolutely
critical, and you must know exactly when you are allocated and
deallocating, then the best you can hope to do is to write these things
yourself.

I don't think it's possible for a computer out there to manage time for
you at the most fundamental level, managing memory. If I was to write a
real time application, I would not interact with a garbage collector and
use primarily small data structures on a stack. If I needed to allocate
objects on a heap, I would use something I could resize and destroy
pretty manually, or at least in a scoped manner, like std::vector. I
can't see how garbage collection or automatic reference counting would
help me. I would want to have primarily scoped or unique references to
data, not shared references.

Apparently the customers of Aicas, Aonix, IBM and IS2T have a different opinion.

--
Paulo

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