this sucks. it would be nice to get a gui lib that works with 32
and 64 bit. create a nice language and don't the tools/libs to
use it.
with your attitude you will not have a chance to became main
stream.
On Sunday, 18 May 2014 at 17:50:47 UTC, Gary Willoughby wrote:
On Thursday, 15 May 2014 at 03:58:15 UTC, FrankLike wrote:
1.DFL's Memory Usage is the least than other. winsamp.exe is
2.1M,DFL's example's exe is 2.7M.
2.The size of DFL's example's exe files is the least than
other,
and only a single file.
3.DFL's source code is the most easy to understand.
D need Christopher E. Miller.
Why not put it in github.com?
And put it in code.dlang.org.
When Compile the X64,then error:
You will put it in code.dlang.org and github.com?
DGui is very cool,the exe's size is a half of DFL's,and it's
easy to learn.
If It will be used on Linux ,Mac Os X,it will be the coolist
of all gui libs.
And there are some controls are not implement,such as
imageButton,GridView,DateTimePick,Socket,DataControl.....
Thank you.
FrankLike, please stop asking others to create full GUI
frameworks for you. DFL and DGui are both Windows ONLY and
always will be. They are written using the Win32 API which can
only be used on windows (or an emulation layer).
Take a look at the source code of either library and improve it
yourself without trying to push it on to others. Fully
cross-platform GUI toolkits are very, very hard to create.
That's why Gtk-D and Tkd exist, to use the years of hard work
others have done. Once you see the amount of work necessary to
create such GUI libraries you will use Gtk-D or Tkd instead.
Also stop whining about memory usage of GUI applications. 3-4Mb
is nothing for such an app.
Yes it would be nice to have a cross-platform GUI toolkit
written in D using all the native API's on each platform but
that isn't going to happen anytime soon. Pushing others to do
the work is going to be counter productive. Why not start the
effort yourself and invite others to join you once progress is
made?