On 6/10/2014 7:44 PM, deadalnix wrote:
On Wednesday, 11 June 2014 at 02:10:18 UTC, Walter Bright wrote:
On 6/10/2014 5:27 PM, deadalnix wrote:
I'm talking about structs, not classes.
Ok, but since D structs do not inherit, how does tail pad optimization apply?
struct S1 {
int a;
byte b;
}
struct S2 {
S1 s1;
char c;
}
Sé could be 8 byte long (some variation of this are in C++ for
instance if I make a public and b private).
Do any C++ compilers do this for this case, or just for the inheritance one?