On Monday, 16 June 2014 at 10:24:46 UTC, John Petal wrote:
Hi!
A while ago, after my journey with PHP and Python, I've decided
to learn C++. However, the more I learned, the more it got
complicated. I think what Scott Meyer said in his talk was the
main reason: the language was inconsistent; it didn't make
sense as a whole. It always needed an extra explanation.
I saw D. "It is unstable!" they said, "There aren't enough
tools!" they said. I thought, "If I learn C++, he learns C++,
then how the hell alternatives are supposed to rise?" I felt
responsible. I wanted to contribute to D community.
So I gave D a shot. People were kind of right – it was hard for
a beginner for me to get into. I mean, I spent a whole day
trying to make DSFML work. I wasn't trying to produce anything,
so I was happy that I spent my time learning those things. I'm
getting better – I still don't consider myself as a
"programmer," but I'm getting better.
(Sorry about the storytelling, I just wanted to share.)
Now I want to know if the language is production-ready. I can't
really see anything besides abandoned libraries written in D.
Is it possible – for example – to write a simple 2D game, or an
automation program, or a text editor in D? I know the language
is perfectly capable, but I'm not sure if the tools are mature
enough.
Does D have a mature and cross-platform GUI library?
Does D have a mature SFML or SDL binding?
Are there any advices you can give me?
By the way, sorry for my English.
Thank you!
John
And I should add:
Would you mind sharing something where you use D actively?
Thank you!
John