On Monday, 16 June 2014 at 10:24:46 UTC, John Petal wrote:
Hi!
A while ago, after my journey with PHP and Python, I've decided to learn C++. However, the more I learned, the more it got complicated. I think what Scott Meyer said in his talk was the main reason: the language was inconsistent; it didn't make sense as a whole. It always needed an extra explanation.

I saw D. "It is unstable!" they said, "There aren't enough tools!" they said. I thought, "If I learn C++, he learns C++, then how the hell alternatives are supposed to rise?" I felt responsible. I wanted to contribute to D community.

So I gave D a shot. People were kind of right – it was hard for a beginner for me to get into. I mean, I spent a whole day trying to make DSFML work. I wasn't trying to produce anything, so I was happy that I spent my time learning those things. I'm getting better – I still don't consider myself as a "programmer," but I'm getting better.
(Sorry about the storytelling, I just wanted to share.)

Now I want to know if the language is production-ready. I can't really see anything besides abandoned libraries written in D. Is it possible – for example – to write a simple 2D game, or an automation program, or a text editor in D? I know the language is perfectly capable, but I'm not sure if the tools are mature enough.

Does D have a mature and cross-platform GUI library?
Does D have a mature SFML or SDL binding?
Are there any advices you can give me?

By the way, sorry for my English.

Thank you!
John

And I should add:
Would you mind sharing something where you use D actively?

Thank you!
John

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