On Tuesday, 15 July 2014 at 21:13:22 UTC, Paulo Pinto wrote:
Am 15.07.2014 22:58, schrieb deadalnix:
On Tuesday, 15 July 2014 at 20:03:15 UTC, Chris wrote:
From the link above:

"It’s a common but false belief that reference counting (using shared pointers in particular) is better than garbage collection. There is actual research* showing that the two approaches are just two sides of the same coin. You should realize that deleting a shared pointer may lead to an arbitrary long pause in program execution, with similar performance characteristics as a garbage sweep. It’s not only because every serious reference counting algorithm must be able to deal with cycles, but also because every time a reference count goes to zero on a piece of data a whole graph of pointers reachable from that object has to be traversed. A data structure built with shared pointers might take a long time to delete and, except for simple cases, you’ll never know which shared pointer will go out of scope last and trigger it."

* http://www.cs.virginia.edu/~cs415/reading/bacon-garbage.pdf

Yes but D's GC is crap. I actually wanted to a a quick hack in it
recently to avoid going through the lock every time for every
operation, but ended up giving up. Also the API between the GC
and the compiler need to be reworked.

Which boils down to having to improve the GC implementation, not that GC in general is bad.

Perhaps we should stop calling it a "Garbage Collector" and call it "Fully Lazy Snapshot Reference Counting" instead :)

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