Am 21.07.2014 06:07, schrieb Daniel Murphy:


"Daniel Gibson"  wrote in message news:lqh3vb$c2b$1...@digitalmars.com...

* passing stuff to the function is done as C expects it (not done,
   also: are there other cases than the static array one that are
   different?)

Dynamic arrays.

D used to allow passing static and dynamic arrays to C varargs with no
problems.  This lead to nasty segfaults, especially with this code:

printf("Hello %s\n", "segfault");

If the compiler did the right thing for extern (C) functions (i.e. implicitly passing "segfault" by reference), this shouldn't cause a segfault.


which looks perfectly valid in D but certainly isn't.  What you actually
meant to pass is up to you to specify.  It would not make a lot of sense
for C functions to have a different set of implicit conversion rules to
other functions.

* Disallowing template arguments (because how would I declare and call
   that function in C?) (not done)

This is probably worth reporting, I doubt it works correctly.

* /Maybe/ disallowing types as arguments/return types that are not
   supported by C (D classes; not done)?
   (OTOH, one the C side one could just handle them as void* and pass
   instances around opaquely)

Yes, this is why they are not disallowed.  This is just too damn useful.

printf("Pointer: %p\n", new Class());

Well, that printf("%s", "asdf"); doesn't work (really?) and that I have to pass static arrays arr.ptr in varargs, is much more surprising/unexpected than having to casts class objects to void* when passing them to a C function.

But still, it probably is useful to have type checking on the D side even when just treating them as void* on the C side.

Cheers,
Daniel

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