On Wednesday, 5 November 2014 at 19:27:59 UTC, Jonathan Marler
wrote:
I've been thinking about how to handle templates that have typically been using the 'ref' parameter attribute because they modify the parameter. For example, the put/doPut functions in std.range use the 'ref' attribute for the output range, but in many cases the parameter doesn't need to be a reference type and the overhead that comes with it.

One idea I had is to have a different type of function argument attribute as opposed to "ref".

A "ref" parameter is passed by reference. Under the hood, a reference parameter is equivalent to a pointer to the variable. Then the function is free to modify the caller's "version" of the variable. This new type of function parameter, let's call it "pref", would instead care about what the variable is "pointing to" instead of the variable itself. In some cases this means modifying the caller's version of the variable and in some cases it does not. For example, if a basic value type like int was passed in, the variable isn't pointing to anything so a pointer to the variable itself would be passed in, but if an int* was passed in, then the int* would be passed by value. I've included a table of common types and how "pref" would differ from "ref".

pref: modifying the data the variable is pointing to. This means that if the variable is itself a pointer, then the function won't modify the pointer but instead modify what it's pointing to.

BasicDataType (BDT) is bool, all integer types, all float types, and all char types

Type     |  ref    |  pref            |  why
--------------------------------------------
BDT | BDT* | BDT* | A BDT is not a pointer, so pref must | modify the variable itself which you can | say is pointing to a location in memory BDT* | BDT** | BDT* | A BDT* is already a pointer, pref will | modify the memory BDT is pointing to BDT[] | BDT[]* | BDT[]* or BDT[] | An argument can be made for both, | if the function is modifying the contents | of the array (maybe writing data to it), | then the function might need some way of | returning how much data was written so | it might want to modify the given array
                                 | to indicate it has changed.
struct | struct* | struct* | A struct variable is not a pointer, so | pref is a reference type for the struct struct* | struct** | struct* | A struct pointer is already a pointer
class    | class*    | class     | A class is already a pointer
function | function* | function | A function is a pointer to code, a | function is usually used to modify data so pref treats the function as what is modifying the data.
delegate | delegate* | delegate  | Same as reason for function

Note: A pref modifer to a type that is a pointer to any of these types will not do anything to the type

Not sure what you mean, but can't you just def a pointer when
passing to ref function
----
void mycalle(ref int i){

}
int mycaller(){
     int* var=new int;
     mycalle(*var);
}
----

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