> making primitives full objects is the right design and has nothing to do 
> with bloat which just means the implementation sucks.
> 
> consider:
> 
> struct Integer(int bits, signed = true) {...}
> with specializations for 8, 16, 32, 64
> 
> Integer!(32) will have the same size as an int since structs don't have 
> vtables in D.
> 
> of course, for this to be truly useful the compiler needs to understand 
> "123.methodName()" kind of code.

And I'm guessing you didn't mean auto-boxing either?

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