"Walter Bright"  wrote in message news:m4mggi$e1h$1...@digitalmars.com...

BTW, granted the 0x7FFFFFFF problems exhibit the bugs less often, but paradoxically this can make the bug worse, because then it only gets found
much, much later in supposedly tested & robust code.

0 crossing bugs tend to show up much sooner, and often immediately.

I don't think I have ever written a D program where an array had more than 2^^31 elements. And I'm sure I've never had it where 2^31-1 wasn't enough and yet 2^^32-1 was.

Zero, on the other hand, is usually quite near the typical array lengths and differences in lengths.

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