Sean Kelly wrote:
== Quote from Andrei Alexandrescu (seewebsiteforem...@erdani.org)'s articleSo I was thinking of this: class LotterySimulation : Lottery, Figure { override(Lottery) void draw(); override(Figure) void draw(); } This is easy to implement, scales well, and has good real world uses.auto x = new LotterySimulation; x.draw(); // what happens?
Nolo compilendere. Andrei