On Wednesday, 14 January 2015 at 03:11:41 UTC, Janus wrote:
On Sunday, 11 January 2015 at 01:33:25 UTC, Ola Fosheim Grøstad wrote:
On Sunday, 11 January 2015 at 01:05:59 UTC, Manu via Digitalmars-d wrote:
With asm.js you are also stuck with a fixed size heap

The heap can grow now, see https://github.com/kripken/emscripten/blob/master/ChangeLog.markdown#v1251-1012014


Thanks, I've read the source code now. It involves creating a new array, then copying the old array into the new one. And it probably needs the experimental Ecmascript 7 ArrayBuffer.transfer() function to be fast. So clearly something that only can run when waiting for something (like between levels in a game).

Chrome runs it pretty fast though, sometimes faster than Firefox.

Yes, not if the code is ASM.js, but still good even then.

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