Andrei Alexandrescu wrote:
Consider:

class Apple {}
class Orange {}

void main() {
    writeln(new Apple == new Orange);
}

This program always prints "false". By and large, it is odd that one would attempt comparison between unrelated classes. I was thinking, is this ever legitimate, or we should just disallow it statically whenever possible?

The comparison would still remain possible by casting to a parent class:

    writeln(cast(Object) new Apple == cast(Object) new Orange);

I could think of rare cases in which one would want two sibling types to compare equal. Consider:

class Matrix { ... }
// No state added, operations optimized with BLAS
class BLASMatrix : Matrix {}
// No state added, operations optimized with LAPACK
class LAPACKMatrix : Matrix {}

Since neither derived class adds any state, both act in comparisons just like the base class Matrix, so it's valid to compare a BLASMatrix with a LAPACKMatrix.

How do you think we should go about this? Stay error-prone for the benefit of a few cases, or disallow sibling class comparisons statically?


Andrei


You can already explicitly do "(new Apple).opEquals(new Orange);" so why not first resolve == to opEquals and then try to match the parameters, walking through all known opEquals until a matching one is found.

Reply via email to