language_fan:

> Note 
> that if the data structures are small, generating them takes very little 
> time on modern 32/64-bit hardware. OTOH if you have tens of megabytes of 
> binary data in your .exe, hard drives are a serious bottleneck.

You forget an important thing: If you generate things at compile time the 
compiler is more able to optimize the code, because more data is available at 
compile time (it can be a form of "partial specialization").

---------------------

Tom S:

> What do you mean by that? So parametrizing a template with a static 
> array would cause less bloat than doing so with a tuple? I guess you 
> might shave off a few bytes if mangling was shorter, but except that? *gasp*

Tuples seems composed of dynamically typed items at compile time, so an array 
may need less memory to be managed by the compiler because its items have all 
the same type.

And regarding the binary bloat, I was thinking about the "static foreach" over 
tuples, that has inflated some of my programs. But this isn't a real problem, 
so please breath normally :-)

Bye and thank you,
bearophile

Reply via email to