On 2015-04-08 23:10:37 +0000, Walter Bright <newshou...@digitalmars.com> said:
http://wiki.dlang.org/DIP77
In the definition of a Reference Counted Object:
"""
An object is assumed to be reference counted if it has a postblit and a
destructor, and does not have an opAssign marked @system.
"""
Why should it not have an opAssign marked @system?
And what happens if the struct has a postblit but it is @disabled? Will
the compiler forbid you from passing it by ref in cases where it'd need
to make a copy, or will it just not be a RCO?
More generally, is it right to add implicit copying just because a
struct has a postblit and a destructor? If someone implemented a
by-value container in D (such as those found in C++), this behaviour of
the compiler would trash the performance by silently doing useless
unnecessary copies. You won't even get memory-safety as a benefit: if
the container allocates from the GC it's safe anyway, otherwise you're
referencing deallocated memory with your ref parameter (copying the
struct would just make a copy elsewhere, not retain the memory of the
original).
I think you're assuming too much from the presence of a postblit and a
destructor. This implicit copy behaviour should not be trigged by
seemingly unrelated clues. Instead of doing that:
auto tmp = rc;
the compiler should insert this:
auto tmp = rc.opPin();
RCArray can implement opPin by returning a copy of itself. A by-value
container can implement opPin by returning a dummy struct that retains
the container's memory until the dummy struct's destructor is called.
Alternatively someone could make a dummy "void opPin() @system {}" to
signal it isn't safe to pass internal references around (only in system
code would the implicit call to opPin compile). If you were writing a
layout-compatible D version of std::vector, you'd likely have to use a
@system opPin because there's no way you can "pin" that memory and
guaranty memory-safety when passing references around.
--
Michel Fortin
michel.for...@michelf.ca
http://michelf.ca