Follow up for http://forum.dlang.org/thread/hdabrcwmycsacmduj...@forum.dlang.org

I am currently working on a medium sized project in Ue4 and the compile times are not so great anymore.

I am currently thinking about maintaining bindings for D even though I am not a D user.

I haven't really integrated any language anywhere yet so this is completely new to me. Also the build system is largely undocumented but there is mono-ue.github.io which could be used as an example.

How well can D interface with C++ at this moment? I think I have seen some bindings for std::vector and there was a reddit post somewhere about an automatic binding generator? I just can't seem to find it anymore.

Does anyone here wants to team up?

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