Follow up for
http://forum.dlang.org/thread/hdabrcwmycsacmduj...@forum.dlang.org
I am currently working on a medium sized project in Ue4 and the
compile times are not so great anymore.
I am currently thinking about maintaining bindings for D even
though I am not a D user.
I haven't really integrated any language anywhere yet so this is
completely new to me. Also the build system is largely
undocumented but there is mono-ue.github.io which could be used
as an example.
How well can D interface with C++ at this moment? I think I have
seen some bindings for std::vector and there was a reddit post
somewhere about an automatic binding generator? I just can't seem
to find it anymore.
Does anyone here wants to team up?