Got very close to a year or so ago. Probably something I would be much more capable of doing now. The only downside is that I enjoy doing asset creation more.
On Sat, May 23, 2015 at 7:34 AM, Vlad Levenfeld via Digitalmars-d <digitalmars-d@puremagic.com> wrote: > On Friday, 22 May 2015 at 17:00:06 UTC, Namespace wrote: >> >> On Friday, 22 May 2015 at 16:24:18 UTC, Vlad Levenfeld wrote: >>> >>> I know there's a strong gamedev presence here, so I'm wondering if >>> anyone's submitted any games written in D to any of these contests? What was >>> your experience like? >>> >>> I'd like to enter one, and wonder if anyone would be interested in a >>> collaboration. >>> >>> Outside of programming, I used to do low-poly 3d art (just as a hobby in >>> my secondary school days), so I can potentially contribute visuals, and I'm >>> pretty comfortable with openGL. >> >> >> From time to time I'm working on two smaller games, "Angry Snowball" >> (https://github.com/Dgame/AngrySnowball) and "Quinn Quadrat". I would like >> to present them, once they are ready, at "one game a month", but in the last >> few week I was busy with my studies. >> I would like to collaborate with you, but you should know that my pixel >> art is not that good. ;) > > > Let's do it! > > Maybe we can get some diablo style prerendered sprites going :) > > I'm at vlevenfeld (at) gmail and github.com/evenex