On Monday, 8 June 2015 at 22:16:50 UTC, Timon Gehr wrote:
On 06/09/2015 12:12 AM, Idan Arye wrote:
On Monday, 8 June 2015 at 21:32:52 UTC, Timon Gehr wrote:
I think the body should have access to a scope that is hidden from the outside which contains the loop variable, but declarations should be
inserted into the enclosing scope like for static if.

This would require some syntax to mark the declarations we want to
expose. Maybe `out`?

This is far better than the mixin template approach, since it'll alert
us early about conflicts:

    static foreach (ident; ["a", "b", "a"])
    {
        int mixin(ident ~ "1");
        out int mixin(ident ~ "2");
    }

`a1` is created twice, but that's OK since it isn't marked with `out`. `a2` is declared twice and raises a compilation error because it's marked with `out`. This will ensure these kind of errors are detected early and the compilation error points to the exact place of declaration.

I actually intended all declarations in the body to be inserted into the enclosing scope, at least by default.

What about helper declarations that repeat in each static iteration? It can work like with mixin templates, where declarations hide each other(http://dpaste.dzfl.pl/c173395eb0cd), but that means that if there is a repeat in the declaration you do want to expose, the compiler will simply hide it without issuing an error. You will get an error when you try to access that declaration from somewhere else, but this error message is distant from the root cause both in time - you might only write the code that access the declaration created by that particular iteration much later in the development process - and space - the error will point to the point of usage, not the point of duplicate declaration. Also, if the point of usage is inside a template and depends on the template instantiation this kind of error is much harder to debug...

As for exposing the declaration by default - unless there is a backward compatibility issue, it's usually best to make the most restrictive and contained version the default one. If not exposing is the default and someone neglects to mark the exposed declaration, it will fail immediately when they try to access it(and they will. Immediately. Because that's the code they are writing right now) and they can just add the annotation. But if exposing is the default, and someone neglects to mark the internal helpers as non-exposed, well - they better hope that there are duplications that'll expose their mistake. This is not always trivial:

    struct Foo(Types...)
    {
        static foreach (Type; Types)
        {
            static if (isSomeString!Type)
            {
                // I forgot to mark this as non-exposed
                void stringHelper()
                {
                    // helper for strings
                }

                void doSomething(Type arg)
                {
                    // Something that uses stringHelper
                }
            }
            else
            {
                void doSomething(Type arg)
                {
                    // The non-string versio
                }
            }
        }
    }

    unittest
    {
        alias MyFoo = Foo!(int, float, string);
        // some tests with MyFoo
    }

Since I only have one string in MyFoo's types list, `stringHelper` is only declared once. A month from now, when I try to create `Foo!(string, wstring)`, it'll create two `stringHelper`s and result in compilation error. Having an error show up a month later is not fun. It's much less fun when it it pops for someone else that now needs to figure out what you were trying to do...

That's why I think not exposing should be the default. In that case, since `doSomething` is not marked as exposed, this will fail early, because we can safely assume the exposed functionality is being tested - even if I don't write a proper unit test, since `doSomething` is part of `Foo`'s API I will try to use it(if you write API without at least trying it out you deserve whatever method of torture the people that use that API can think of), so the bug will pop early.

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