On 2015-06-26 23:44, Temtaime wrote:
Disagree. Destroy on a pointer calls dtor of a struct.
Why it should be an error ?
Exactly what I assumed too. Can you imagine all of the random errors
that stem from such a basic, low-level assumption? I carry a scar for
every day I've spent in the debugger, and this bug has given me its load
of torments. Of course, I'm the only one to blame, I didn't know:
import std.stdio;
void main() {
struct A { ~this() { writeln("Dtor"); } }
A* a = new A;
destroy(a);
writeln("Done");
}
output: Done