Don дµ½: > dolive wrote: > > Don дµ½: > > > >> dolive wrote: > >>> Denis Koroskin дµ½: > >>> > >>>> On Sat, 17 Oct 2009 22:55:44 +0400, dolive <doliv...@sina.com> wrote: > >>>> > >>>>> Eldar Insafutdinov ôµ½: > >>>>> > >>>>>> dolive Wrote: > >>>>>> > >>>>>>> bug fix is slower,should speed up the progress, fix more than 200 a > >>>>>> month. > >>>>>>> Very much looking forward to, thanks all ! > >>>>>>> > >>>>>>> dolive > >>>>>>> > >>>>>>> > >>>>>> What have you personally done to make it possible? > >>>>>> > >>>>> sorry£¬I am a beginning student£¬I would like to try to do IDE,but > >>>>> I > >>>>> found that there are 1324 issues in http://d.puremagic.com/issues/. > >>>>> > >>>>> thank you re me ! > >>>>> > >>>>> dolive > >>>> You can't measure software quality by a number of bug reports. For > >>>> example, GCC bugzilla contains more than 5000 bug reports. Does it mean > >>>> anything to you? > >>>> > >>>> Number of bug reports may only indicate how large user base is, not how > >>>> buggy it is. You must know that there is no software without bugs. > >>>> > >>>> An introduction to "Applied Microsoft .Net Framework Programming" by > >>>> Jeffrey Richter contains the following section that I'd like to quote: > >>>> > >>>> """ > >>>> THIS BOOK HAS NO MISTAKES > >>>> > >>>> This section's title clearly states what I want to say. But we all know > >>>> that it is a flat-out lie. My editors and I have worked hard to bring > >>>> you > >>>> the most accurate, up-to-date, in-depth, easy-to-read, > >>>> painless-to-understand, bug-free information. Even with a fantastic team > >>>> > >>>> assembled, things inevitably slip through the cracks. If you find any > >>>> mistakes in this book (especially bugs), I would greatly appreciate it > >>>> if > >>>> you would send the mistakes to me at: ... > >>>> """ > >>> ok£¬thank you ! I understand, but I have heard many complain about the > >>> voice of the compiler crashes. > >> Yes. That was a major problem. In April this year there were about 110 > >> known causes of compiler crashes and internal compiler errors. I've > >> attacked that problem with considerable success. In the latest release > >> of DMD1, that is down to 4 (and I've submitted a patch for one of > >> those). There are 6 left for DMD2. Of course new ones can creep in when > >> new features are added. > >> > >> If you stick to DMD1, you shouldn't encounter them any more. This is > >> largely a solved problem. > >> > > > > it's great job£¬ > > When d2 can achieve the status of d1 ? > > thank you very much to all ! > > When new features stop getting added. But the backlog has been cleared, > so any future ones should be fixed shortly after they are introduced.
Oh, thank you very much to all ! dolive