On 9/22/15 12:38 PM, Ali Çehreli via Digitalmars-d wrote:
On 09/22/2015 11:58 AM, Tourist wrote:
"D disappointed me so much when it went the Java way".
https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#to-do-unclassified-proto-rules



It's something about virtual calls, but I didn't understand what he
means. What does he mean?

It is about virtual calls in ctors and dtors. Here is the problem:

snip for length

Although we are in the middle of consructing a D, the call foo() inside B's 
ctor is dispatched to
D's virtual foo() even though the D part of the object has not been constructed 
yet. This is in
contrast to C++, where the object goes through multiple personalities during 
its construction: First
B, then D, etc.

The program above prints

derived
derived is only now complete

As can be seen, D.foo is called before D is ready for use.

The output of the C++ program:

base
derived is only now complete

C++'s approach is better from the point of view of correctness. However, it is 
slower because the
object's vtbl pointer must be stamped several times during construction. (I am 
not aware of
available compiler optimizations there.)

Ali

Keep in mind there's another core difference between c++ and d here and that is: when member variables are set their initial values. In D, it's before any ctors are called for the full object. In c++ they're split into the parts associated with each step in the hierarchy and set as effectively line 0 of the ctor (even though syntactically outside the body of the ctor). These differences are subtle, but can be critical for code that's doing what many would say is too much in the ctor.

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