On 1/3/2016 9:14 AM, Marc Schütz wrote:
On Sunday, 3 January 2016 at 16:18:13 UTC, Walter Bright wrote:
No. If D is to support C++ namespaces, it has to support declaring the same
identifier for different purposes in different namespaces. C++ namespaces have
different scopes in C++. Doing anything else would make it impossible to
connect to perfectly legitimate C++ programs. The WHOLE POINT of C++
namespaces is to support declaring the same identifier in different namespaces.

Yes, but the point of `extern(C++, ns)` is NOT to achieve the same in D! D has
its own mechanisms for that, primarily the module system, as well as hacks like
static structs. And I don't see how Manu's suggestion would make it impossible
to link to some C++ programs. Can you give an example?

I did. You quoted it below :-)


This would solve a lot of awkward issues.

It'd be a river of bug reports, because sure as shootin', people are going to
try to interface to this C++ code:

  namespace ns1 { int identifier; }
  namespace ns2 { int identifier; }

And why shouldn't they? It's correct and legitimate C++ code.

I guess in reality this would not be a frequent thing. Most real C++ code will
have both instances of `identifier` declared in different header files, and D's
modules will usually closely mirror those, so they will end up in different
modules on the D side.

My experience with "who would ever write such code" is they exist and you cannot wish them away. In a more general case, we should allow as much C++ compatibility as we can, because every shortcoming will be complained about at length. And, as Manu pointed out, one is often not able to adjust the C++ side of the bridge.

Besides, this isn't even an edge case. It's what C++ namespaces are for.


In the rare case

That's a vast assumption. Manu is one programmer out of a million.


the same identifier actually does appear twice in the same
module, static structs can be used:

struct ns1 {
     extern(C++, ns1):
     int identifier;
}
struct ns2 {
     extern(C++, ns2):
     int identifier;
}

Offhand, I can't think at the moment why that wouldn't work, but using structs as C++ namespaces did have problems I don't recall at the moment, and:

1. It's ugly.
2. You're an expert, and it's wrong - the fields need to be 'static'. How will others fare? 3. I suspect that this ugly thing will become "best practice", and we won't be able to fix it in a backwards compatible way. 4. Structs carry other baggage with them, such as 'init' fields, TypeInfo's, default member functions, etc. 5. I don't share the opinion that a C++ namespace introducing a scope, just as it does in C++, is something weird and unexpected.

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