On Wednesday, 20 January 2016 at 07:58:20 UTC, Marco Leise wrote:
Am Mon, 18 Jan 2016 05:59:15 +0000
schrieb tcak <1ltkrs+3wyh1ow7kz...@sharklasers.com>:

I, due to a need, will start implementation of distributed memory system.

Idea is that:

Let's say you have allocated 1 GiB space in memory. This memory is blocked into 4 KiB.

After some reservation, and free operations, now only the blocks 0, 12, and 13 are free to be allocated.

Problem is that those memory blocks are not consecutive.

Well ... there is a way that is a bit arcane. If you don't
need a lot of such remappings and you use page sized blocks
anyways, you could remap the scattered virtual memory to a new
consecutive range and be done.
Basically you reserve a new uncommitted (e.g. not backed by
physical memory) virtual memory range, remap your scattered
blocks into that range in the desired order and then release
the original blocks. I used this technique in a circular
buffer implementation, mirroring the start of the buffer to the
end, thus avoiding the wrapping problems that normally occur
when accessing data close to the end in a traditional
circular buffer.
Caveats: You'd need to allocate/free virtual memory directly
in multiples of the allocation granularity (which is the same
as the page size on POSIX) and you put some stress on the
virtual memory system. A process may have at most 2^16
memory mappings at a time on my Linux system.

What you are saying is true, and before starting the implementation, it was in my mind, but it doesn't fit to shared memory structure. If very big part of memory is already used, there won't be any more space to allocate a consecutive memory to bring the content of non-consecutive memory blocks.

Anyway, I am done with the implementation. At least implemented as "shared" class. I am aware that, because of calculations, it won't be as fast as linear memory access, but solve the problem at least. I am writing unittest right now.

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