On Thursday, 18 February 2016 at 18:41:25 UTC, Steven Schveighoffer wrote:
On 2/18/16 1:30 PM, Timon Gehr wrote:
On 18.02.2016 17:37, H. S. Teoh via Digitalmars-d wrote:
While @safe is a good idea in principle, the current implementation is
rather lackluster. Consider, for example:

    void readData(void[] buffer) @safe
    {
        ubyte[] buf = cast(ubyte[]) buffer;
        buf[0] = 0xFF;
    }
    void main() @safe
    {
        auto buffer = new Object[1];
        readData(buffer);
    }

There are (at least) two major problems here:

1) Casting an array of elements with indirections (in this case Object[]) to void[] is questionable at best, outright unsafe at worst, as shown here. Even if we were to rewrite readData() and mark it @trusted, it still raises the question of what a @trusted function can legally do with void[], which is essentially a type-erased array, that justifies being tagged as @trusted. How can a function do anything that doesn't break @safety if all type information about the array has been erased, and it essentially sees it only as a ubyte[]? I'm inclined to
say that @trusted functions should only be allowed to receive
const(void)[] as parameter, not void[].

    https://issues.dlang.org/show_bug.cgi?id=15702


No problem here. There is no way to assign to a void[] without doing 2.

foo(void[] arr)
{
   void[] arr2 = [1234, 5678, 91011];
   arr[] = arr2[0 .. arr.length];
}

Well, I'm not sure that that's actually not @safe. It's trying to interpret the void[] that's the problem. Certainly, you can convert T[] to void[] and pass it around all day without risking any memory corruption, so that should definitely be @safe, and I don't see how reducing the length of a void[] could actually cause memory corruption on its own. It's when you cast the void[] to something else that you risk things going south, and that's what needs to be @system. So, I'm not sure that there's actually any reason for your example code to not be @safe.

- Jonathan M Davis

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