On 2/26/2016 12:20 AM, Iain Buclaw via Digitalmars-d wrote:
I thought that mulithreaded I/O did not change anything, or slowed compilation
down in some cases?

Or I recall seeing a slight slowdown when I first tested it in gdc all those
years ago.  So left it disabled - probably for the best too.


Running one test won't really give much useful information. I also wrote:

"On a machine with local disk and running nothing else, no speedup. With a slow filesystem, like an external, network, or cloud (!) drive, yes. I would also expect it to speed up when the machine is running a lot of other stuff."

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