On Tuesday, 29 March 2016 at 15:08:05 UTC, Anonymouse wrote:
The ugly workaround if you really don't want to reorganise things (and/or use the tile function directly) is to make a top-level alias tile = Player.tile;

Cool, I was not aware of that workaround. Also, I wonder if this workaround doesn't argue somewhat against the rationale for not having member-function UFCS, whatever it was.

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