On Sunday, 29 May 2016 at 11:28:11 UTC, ZombineDev wrote:
On Sunday, 29 May 2016 at 11:15:19 UTC, Dicebot wrote:
On 05/28/2016 08:27 PM, Joseph Rushton Wakeling wrote:
On Saturday, 28 May 2016 at 01:48:08 UTC, Jonathan M Davis wrote:
On Friday, May 27, 2016 23:42:24 Seb via Digitalmars-d wrote:
So what about the convention to explicitely declare a `.transient` enum member on a range, if the front element value can change?

Honestly, I don't think that supporting transient ranges is worth it.

I have personally wondered if there was a case for a TransientRange concept where the only primitives defined are `empty` and `front`.

`popFront()` is not defined because the whole point is that every single call to `front` will produce a different value.

I would prefer such ranges to not have `front` and return new item from `popFront` instead but yes, I would much prefer it to existing form, transient or not. It is impossible to correctly define input range without caching front which may not be always possible and may have negative performance impact. Because of that, a lot of Phobos ranges compromise `front` consistency in favor of speed up - which only seems to work because most algorithms need to access `front` once.

I believe this is biggest issue in D ranges design right now, by large margin.

+1
I think making popFront return a value for transient ranges is a sound idea. It would allow to easily distinguish between InputRange and TransientRange with very simple CT introspection. The biggest blocker is to teach the compiler to recognize TransientRange types in foreach.

I don't think that should be a huge problem, but after having looked at the compiler code [1]: we should name it neither front nor popFront, because how would the compiler know that it is supposed to be transient and not a normal InputRange without front or popFront for which it should throw an error?

Idea 1: New name that will make it easier to distinguish that transient ranges are something completly different to normal ranges.
How about next?
Problem 1: One can't use algorithms that work on transient ranges (map, reduce) anymore

Idea 2: Help the compiler with @Transient or `enum transient = true` Problem 2: How would the "transientivity" be automatically forwarded to ranges that work on it.

Btw thinking longer about it - transient ranges aren't bad per se. They objey the InputRange contract and e.g. the following works just fine. It's just impossible to distinguish between a transient and a non-transient InputRange.

```
// input: 1\n2\n\3\n4\n...
void main()
{
    import std.stdio, std.conv, std.algorithm;
    stdin
        .byLine
        .map!((a) => a.to!int)
        .sum
        .writeln;
}
```

https://github.com/dlang/dmd/blob/master/src/statement.d#L2596

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