On Wednesday, 5 October 2016 at 12:02:21 UTC, Andrej Mitrovic wrote:
On Wednesday, 5 October 2016 at 02:11:14 UTC, Meta wrote:
[...]

Physics libraries absolutely.

https://github.com/d-gamedev-team/dchip/blob/55f43e5f0cf67c8bc190711b69eb16230fa6188e/src/dchip/cpBody.d#L184
https://github.com/d-gamedev-team/dbox/blob/6f81fe065abec1e7def44fc777c5d8e9da936104/examples/demo/tests/bodytypes.d#L103

And in various C / C++ libraries. It's rather annoying that body is taken, it's a fairly rarely used keyword in D but often used in other languages.

I created D bindings for chipmunk (unlike dchip which reimplemented it in D) and I had to change a _lot_ of bodies:

https://github.com/rcorre/chipmunkd/commit/d6bde5b649c70a53f4295f522e660fae3c1e740f

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