On 11/5/16 3:52 PM, Jonathan M Davis via Digitalmars-d wrote:
Ultimately though, the biggest hurdle is that someone needs to create a DIP
for it that strongly argues its case with real world examples of how it
would improve code (preferably with code from Phobos and code.dlang.org),
and without a really well-written DIP it's going to be dead in the water

The declaration with "if" seems to be a recent fashion. I've first seen it in Go and now C++17 took a shine to it - http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0305r0.html. A DIP would do good to cite that related work.

It seems a low impact feature. Also, the Go/C++ syntaxes seem suboptimal to me because they are stuttering:

if variable := fun(); variable != 42 {
  ...
}

or (C++):

if (auto variable = fun(); variable != 42) {
  ...
}

Why does the word "variable" need to appear twice? It seems simpler to allow punctuation around existing syntax:

// possible future D
if ((auto variable = fun()) != 42) {
  ...
}

Defining a variable in an expression wouldn't be allowed everywhere (but might be contemplated later as an possibility, which is a nice thing about this syntax).

A more approachable thing to do is allow variable definitions in switch statements:

switch (auto x = fun() { ... }

It is surprising that doesn't work, which is a good argument in favor of the feature (removal of an undue limitation, rule of least astonishment etc).


Andrei

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