The recent discussion about std.random suggested that we need a transitioning scheme for certain modules and packages in std that provide different designs without breaking the existing ones.

C++ has things like std::tr1 and #if __cplusplus >= 201103L. We also need to have separate names for modules that are redone with incompatible APIs, such as std.random or std.json. For a while now I was thinking along the lines of std.v2.random, std.v2.json etc. but that is misleading - it suggests the entire std has a v2 version from which we pick some specific modules. In reality, it's only specific modules that have a v2 version. So I have a low-tech idea and a high-tech one:

* Low-tech: just use std.random_v2, std.json_v2, etc. Leave std.random, std.json etc be and put them in maintenance mode. Possibly deprecate them later if the v2 versions work great.

* High-tech: use std.random.v2, std.json.v2, etc. This entails more administrative work (convert modules to packages etc) but may have some advantages due to the version being a separate symbol instead of embedded in the name.

So I'm leaning toward the low-tech approach unless evidence comes up that the other is better.

The clear message here is that we do need to make good strides toward replacing artifacts that need replacing without being crippled by backward compatibility.

So if Ilya wants to merge his random work (heh) into std, he would start with std.experimental.random_v2, and then upon approval move that to std.random_v2.


Andrei

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