On Thursday, 11 May 2017 at 08:27:16 UTC, Vadim Lopatin wrote:
DlangUI has Android support.
You can develop and debug game on desktop, then build for
Android.
Can we have an option to create OpenGL forward compatible
context, please? This would really help with debugging graphics
issues because not all tools (renderdoc for example) support
multi-threaded rendering and/or multi-context programs. And
running DlangUI with CodeXL shows it doesn't use deprecated
functions, I assume it is, maybe except that old "gears" sample.