On Friday, 23 June 2017 at 19:03:01 UTC, FoxyBrown wrote:
Hi,

I will be developing some hardware and software that will need to be portable across a multitude of systems.

At first, I will develop some of the non-specific infrastructural code base on windows for convenience. These involve the GUI, overall structure, etc.

I think will need to move in to more mobile aspects such as the android and Raspberry Pi which will allow me to start to integrate and work with the future hardware based parts of this system.

At this point I am in the setup stages that will organize and formulate a proper plan of action. I am aware that D works for Windows/Linux/Mac and has some Raspberry Pi and android/arm support with very little FPGA/ASIC/DSP/uC support.

I hope, by the time that I get in to the hardware layers that D will have advanced further down the line on them.

My understanding is that DMD is only applicable for the 3 main platforms, and this is fine for now as that is where I'll start. LDC is starting to progress on ARM/android and I have seen someone write a to use D on FPGA through a transformation process. Some work has been done with some lower level uC's such as the PIC and ARM processors.

Now that GDC is in the works, I assume that will open up even more doors. Because this is a long term project(10+ years) and involves many different systems, subsystems, architectures, and so forth, organization is key for success. The problem I have with the choice of D over C/C++, at the moment, is in it's knowledge base. Most of the advancements for the different platforms are done by individuals with their own unique goals and motivations in mind. There is very little organized structure to the overall development. Finding information for specific aspects and requirements involves hunting down the appropriate information. Usually it is forum posts and link fishing, usually outdated. Structured documentation is key for efficient and successful progress, which I find D to be lacking in. While library functionality is documented and adequate, the architectural issues and development is not.

Is there any hope of seeing a unified structured interface to the different platforms that D is starting to be developed on rather than having to hunt and peck for the answers?

If not, may I suggest, at a minimum, some type of hierarchy based solution that involves all the major design applications of D with the ability to cross-reference, date, comment, and modify? A sort of wiki but with a bit more hierarchical structure.

D
  Cross-Platform
     Compilers
        ...
        GDC
        ...
     Library
        ...
     ...
  Windows
     Compiler
        ...
        Compiling
            ...
        ...
     Library
        ...
        Compiling
            ...
        Documentation
            ...
            Wi32 API
                ...
                Problems
                ...
                Functions
                ...
                Misc
                ...
                Uncategorized
                ...
            ...
        ...
  ...
  DSP
     ...
     Progress
       ...
     ...


The idea is that one can delve in to the hierarchy and find whatever info they want or add to it if it is not there so that someone else can find it. At some point, most of what D can do is found in the hierarchy, which, as we all know, only requires around O(log2(n)) search time(rather than O(n^m) for googling topics and link fishing). At some point, this hierarchy becomes very efficient at representing the information we all are searching for rather than a flat random access type of list. The point is to design such an interface and let users like me fill it out and as time goes on, finding relevant information becomes quicker and quicker. For proper design, meta-information must be used to it's fullest. (Tags, date stamping, ratings, relevancy, cross-references, etc)

Or, perhaps, we already have something this powerful in the works?

The ldc wiki page has a rudimentary version of what you're looking for, listing all platforms worked on and some idea of how well they're supported:

https://wiki.dlang.org/LDC

Dmd will likely never target the vast majority of the platforms you list, so it will depend on the gdc and ldc teams doing it.

Also, I'm looking at submitting a pull with my last ldc CMake patch to cross-compile the stdlib for Android/ARM and generalizing it for other platforms too:

https://gist.github.com/joakim-noah/d74af3cf1355492557a9c56ef1bf2636

Once that's in, building a cross-compiled stdlib for several platforms should be as simple as setting some flags with the location of a C cross-compiler and any C/linker flags you need, then running the same cmake/make combo that you use to build a native stdlib today.

No modifications are needed to ldc itself for well-supported platforms, as ldc is always a cross-compiler by default. For example, kinke used the new llvm linker, lld, to cross-compile Windows/x64 binaries from linux/x64 by using the stock ldc compiler. The instructions for how he did it are linked from the changelog for the latest ldc 1.3 beta2:

https://github.com/ldc-developers/ldc/pull/2142#issuecomment-304472412

Finally, the latest ldc 1.3 betas for the first time include the llvm code-generation target backends for various other CPUs, like ARM or PowerPC, whereas before ldc only bothered to compile in the x86/x64 backends, as those were the only stdlibs it distributed:

[joakim@localhost ~]$ ./ldc2-1.3.0-beta2-linux-x86_64/bin/ldc2 --version
LDC - the LLVM D compiler (1.3.0-beta2):
  based on DMD v2.073.2 and LLVM 4.0.0
  built with LDC - the LLVM D compiler (1.3.0-beta2)
  Default target: x86_64-unknown-linux-gnu
Host CPU: broadwell http://dlang.org - http://wiki.dlang.org/LDC

  Registered Targets:
    aarch64    - AArch64 (little endian)
    aarch64_be - AArch64 (big endian)
    arm        - ARM
    arm64      - ARM64 (little endian)
    armeb      - ARM (big endian)
    ppc32      - PowerPC 32
    ppc64      - PowerPC 64
    ppc64le    - PowerPC 64 LE
    thumb      - Thumb
    thumbeb    - Thumb (big endian)
    x86        - 32-bit X86: Pentium-Pro and above
    x86-64     - 64-bit X86: EM64T and AMD64

Not very useful right now unless you're doing bare-metal programming on those newly added architectures, because the cross-compiled stdlibs are not included and there's no easy way to generate them, but we could also put out separate tarfiles with the cross-compiled stdlibs (separated only to save space in the compiler download for those who don't want them), just as kinke used the ldc stdlib compiled for Windows/x64 on linux/x64 when cross-compiling.

Just last night, I was thinking about some easy way to let ldc users cross-compile the stdlib themselves from the regular ldc download, and I thought of doing it with dub, the D package manager, since we now distribute dub alongside ldc. However, I don't know how feasible this is with dub, needs to be looked into.

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