On 04.08.2017 18:57, bitwise wrote:
I'm confused about how D's lambda capture actually works, and can't find any clear specification on the issue. I've read the comments on the bug about what's described below, but I'm still confused. The conversation there dropped off in 2016, and the issue hasn't been fixed, despite high bug priority and plenty of votes.

Consider this code:

void foo() {
     void delegate()[] funs;

     foreach(i; 0..5)
         funs ~= (){ writeln(i); };

     foreach(fun; funs)
         fun();
}

void bar() {
     void delegate()[] funs;

     foreach(i; 0..5)
     {
         int j = i;
         funs ~= (){ writeln(j); };
     }
     foreach(fun; funs)
         fun();
}


void delegate() baz() {
     int i = 1234;
     return (){ writeln(i); };
}

void overwrite() {
     int i = 5;
     writeln(i);
}

int main(string[] argv)
{
     foo();
     bar();

     auto fn = baz();
     overwrite();
     fn();

     return 0;
}

First, I run `foo`. The output is "4 4 4 4 4".
So I guess `i` is captured by reference, and the second loop in `foo` works because the stack hasn't unwound, and `i` hasn't been overwritten, and `i` contains the last value that was assigned to it.

Next I run `bar`. I get the same output of "4 4 4 4 4". While this hack works in C#,

It's very important to understand that the C# is different, even though it looks similar. In D, the foreach loop variable is a distinct declaration for each loop iteration, while in C#, the same loop variable is repeatedly reassigned. In C#, the issue is bad language design, while in D, the issue is a buggy compiler implementation leading to memory corruption.

I suppose it's reasonable to assume the D compiler would just reuse stack space for `j

It's reasonable to assume that the D compiler uses the same memory location for all of the distinct variables. This is a dangling pointer bug, if you wish. Both of your examples should print "0 1 2 3 4".

and that the C# compiler has some special logic built in to handle this.
...

The C# compiler just uses the correct rules for creating closures. (It is hard for the compiler to screw this up, because the underlying platform aims to prevents memory corruption.)

Now, I test my conclusions above, and run `baz`, `overwrite` and `fn`. The result? total confusion. The output is "5" then "1234". So if the lambdas are referencing the stack, why wasn't 1234 overwritten?
...

The lambdas are referencing the heap, but all of them reference identical heap locations. This should not happen. Distinct variables shouldn't share the same memory.

Take a simple C++ program for example:

int* foo() {
     int i = 1234;
     return &i;
}

void overwrite() {
     int i = 5;
     printf("%d\n", i);
}

int main()
{
     auto a = foo();
     overwrite();
     printf("%d\n", *a);
     return 0;
}

This outputs "5" and "5" which is exactly what I expect, because I'm overwriting the stack space where the first `i` was stored with "5".
 > So now, I'm thinking.... D must be storing these captures on the heap
then..right? So why would I get "4 4 4 4 4" instead of "0 1 2 3 4" for `foo` and `bar`?

This makes absolutely no sense at all.

It seems like there are two straight forward approaches available here:

1) capture everything by reference, in which case the `overwrite` example would work just like the C++ version. Then, it would be up to the programmer to heap allocate anything living beyond the current scope.
...

Capturing by reference is not the same as creating stack references. The language semantics don't even need to be implemented using a stack.

2) heap allocate a chunk of space for each lambda's captures, and copy everything captured into that space when the lambda is constructed. This of course, would mean that `foo` and `bar` would both output "0 1 2 3 4".
...

3) heap allocate a chunk of space for each captured scope (as in lisp and C#).

The way to go is 3). 1) is bad, because it completely prevents closures from being escaped, 2) is bad because it does not allow sharing of closure memory.

When I look at the output I get from the code above though, it seems like neither of these things were done, and that someone has gone way out of their way to implement some very strange behavior.
...

Absolutely not. The current behavior was quite straightforward to implement, but it is wrong. Bugs often lead to strange behavior. This does not imply that such bugs are intentional.

What I would prefer, would be a mixture of reference and value capture like C++, where I could explicitly state whether I wanted (1) or (2). I would settle for (2) though.
...

"Like C++" does not work: in C++, each lambda has its own unique type.

While I'm sure there is _some_ reason that things currently work the way they do, the current behavior is very unintuitive, and gives no control over how things are captured.


You can work around the bug like this:

foreach(i;0..5)(){
    int j=i;
    funs~=(){ writeln(j); };
}()

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